1/1/2024 0 Comments Ios app icon flat![]() The Mac variants are the same, but with the slabs rotated and tilted slightly away from the viewer. iOS apps get a colored slab with the emblem cut out, showing the black slab beneath (or white, for our iPhone app). (Relying primarily on color would cause problems for folks who perceive color differently!)Įach platform should have a consistent look across products. The emblems and theme colors identify the products from Mac to iPad to iPhone. Joel forged these emblems in OmniGraffle as purely positive/negative-space shapes.Įach product should have a consistent look across platforms. They don’t depend on colors, gradients, shadows, or other effects, so we can use them in a variety of treatments: flat logos, outlines, cut-outs, and so on. The emblems are simple figure/ground shapes. This new suite of icons emerged from an extensive list of demands:Įach product should have a distinctive emblem with a strong contour. ![]() So we got to work on coming up with a consistent style. Better to change all the icons at once than to wait for each of our five huge productivity apps (spread across three platforms) to reach major versions, updating the icons one by one. So instead we made staggered incremental changes across our suite of apps, making for this diverse crowd.īut during the course of pursuing our iPad or Bust initiative, we decided that we would never have a better time to make our app icons more consistent. Over the years, we have taken a few different stabs at developing a distinctive style for our app icons, but the realities of shipping software made it so that we were never really poised to release a major upgrade to everything all at once. So… App icons! They’re way over on the subjective side, and are at least as much marketing as they are user interface. This means that while some decisions we have to make are logical and can be satisfyingly backed up with evidence, other decisions are thrillingly, maddeningly subjective matters of taste. Or as Jobs said, at the “intersection of technology and liberal arts”. ![]() Software design is pretty much dead-center between being an art and a science. ![]()
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